This is episode 114 of Roguelike Radio, where Darren Grey, Mark Johnson, Jim Shepard and Brett Gildersleeve talk about fitting procedural generation techniques around the intended gameplay. Apologies for the low audio quality.
Showing posts with label spelunky. Show all posts
Showing posts with label spelunky. Show all posts
Thursday, January 21, 2016
Monday, August 6, 2012
Episode 43: Spelunky
Welcome to Roguelike Radio episode 43. This week we talk about Spelunky. Talking this episode are Andrew Doull, Ryan Boyd, Darius Kazemi and Spelunky developer, Derek Yu.
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