Showing posts with label procedural generation. Show all posts
Showing posts with label procedural generation. Show all posts

Thursday, January 21, 2016

Episode 114: Gameplay-Orientated Procedural Generation

This is episode 114 of Roguelike Radio, where Darren Grey, Mark Johnson, Jim Shepard and Brett Gildersleeve talk about fitting procedural generation techniques around the intended gameplay. Apologies for the low audio quality.

Tuesday, June 9, 2015

Episode 101: IRDC 2015 USA

This is episode 101 of Roguelike Radio, recorded live at the USA International Roguelike Developers Conference 2015. Kawa hosts a mob of roguelike developers and players reporting from the event!

Sunday, October 26, 2014

Episode 94: ProcJam

This is episode 94 of Roguelike Radio, where we talk about the upcoming ProcJam. Talking on the ep are the organiser and keynote speakers from the jam: Michael Cook, Tanya Short, Mark Johnson, Tom Coxon, Gillian Smith and Darren Grey.