Saturday, October 27, 2018

Episode 148: The Morgue Experience

We discuss the how roguelikes deal with the after death experience, with Kawa and Darren Grey.

You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.

Useful Links
  • Kawa's lightning talk on The Morgue Experience
  • Other talks from the recent Roguelike Celebration in San Francisco
  • How players experience death, and how it links with The Hero Trap
  • Letting players laugh at their own death
  • Darren has some rare design criticism of FTL
  • Social aspects of online hiscores and shareable morgue files
  • Supporting learning through death
  • Encoding morgue files in Death Cards in MidBoss (RLR ep)
  • Announcing deaths via Twitter bots or online servers
  • Achievements, collectables, unlocks and other meta progression to be celebrated on death
  • Death notes in The Trapped Heart, giving personalised tips based on player's gameplay behaviour over several runs
  • Death as a vehicle for story
  • Bones files, and other impacts on future games (and the potential for exploits)
  • Death should be celebrated and fun! Force players to love death!

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