Wednesday, August 22, 2018

Episode 147: Difficulty

We discuss the role of difficulty in roguelikes, with Mark Johnson, Darren Grey and Andrew Doull.

You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.


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6 comments:

  1. Hey there! I haven't listed to this episode yet, but I am a huge fan of the podcast! I listened to all of the podcasts that you have uploaded so far, and I haven't heard you guys talk about One Way Heroics (Plus). Have you all heard of it/played it? I would love to hear your thoughts on it, it's one of my favorite roguelikes. Don't confuse it for Mystery Chronicles: One Way Heroics, that's an entirely different game.

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  2. Is it a feature that all links, link to Dark Souls on Steam?

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  3. to the point about "we agree reading books is good; but are hard games also good?", I really liked the "hey: narratives can be hard, too" counter-argument; that's super-true! I think another counter-argument could be "not all books ARE good". every medium is capable of being trashy, containing propaganda, being misinforming, etc.

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  4. Can you add actual links to the difficulty article?

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