Sunday, June 18, 2017

Episode 137: Book on Procedural Generation in Game Design

Episode 137 of Roguelike Radio, where talk about a new book on Procedural Generation in Game Design, with Darren Grey, Mark Johnson, Tarn Adams and Tanya X Short.

You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.



Topics Discussed:

Join us next time for more procedurally generated discussion!

9 comments:

  1. The usual debate I see caused by "A mechanic is someone who fixes cars" is Mechanic vs Mechanism (And occasional Mechanicism), rather than mechanic vs mechanics, and only on the On Board Games podcast...

    Will need to pick this book up at some point.

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  2. Beautiful podcast as always! Keep it up!

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  3. Greetings, i came upon this blog trying to find if anyone knows about any versions of rogue that you could actually use the wizard password, i want to make a complete list with every version i find and its respectively password. If you know/ have any version that works please report here.

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    1. i think you should ask at the reddit https://www.reddit.com/r/roguelikes/

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  4. It's very expensive! 149.99 hardback. I facepalmed on "Mechanic" too! hahah.
    I like this book a lot and Tarn contributed as well (among others)

    http://www.springer.com/us/book/9783319427140

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  5. Looks cool. I'd buy this for $5 or $10 as an ePub or a PDF.
    The current pricing for the electronic version is outlandish. :)
    But great to see people are reading and enjoying it a lot!

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