The mp3 of the podcast can be downloaded here, played in the embedded player below, or you can follow us on iTunes.
- The difficulties in developing identify systems
- Solvability vs. randomness
- Identification systems in Rogue and NetHack
- The importance of shorter games
- The Angband thread that Andrew mentions
Join us next week for more roguelike discussion. Feel free to post in the comments about more games you'd like us to feature or topics you'd like to hear discussed.