Topics covered this week include:
- The story of the original creation of Rogue by Glenn Wichman and Michael Toy
- How the game evolved and the different versions for different platforms
- Defining features of the game that arose from platform limitations
- The influence of Dungeons and Dragons on the Dungeons of Doom
- Glenn's 7DRL, The Seven Day Quest
- Rogue's influence on modern roguelikes and other games
- The source of the original name "Rogue"
- Why we needed this episode before Glenn dies (according to John)
A few relevant links to find out more about Rogue:
- Many many versions of Rogue and relevant materials (old manual etc)
- Browser-based Rogue by Donnie Russell - go play now!
- Glenn's history of Rogue
- Gamasutra's history of Rogue
- The C64 box art for Rogue (somehow I think they missed the point...)
Join us next time for more exciting roguelike discussion!