Saturday, July 26, 2025

Roguelike Radio ep 166: Jupiter Hell Classic, with Kornel Kisielewicz

Darren interviews Kornel Kisielewicz about his upcoming game Jupiter Hell Classic.

You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.



Synopsis & Useful Links

  • A recap of Kornel's development history and the birth of Jupiter Hell.
  • The "success" of Jupiter Hell, relative to most indie releases, and how it has introduced people to the traditional roguelike genre.
  • The development of Jupiter Hell Classic, a total conversion of DoomRL, keeping the old gameplay with JH theming.
  • Backporting technical improvements in JHC to DoomRL
  • The traditional of near-unobtainable achievements in roguelikes.
  • Live development on Twitch, and how it keeps Kornel "honest" in his productivity.
  • Working with old code as a form of archaeology (and in Pascal!)
  • Modernisations in Jupiter Hell Classic, both technically and in game design, and handling long-term community member objections to changes.
  • The audience for old school games with crunchy mechanics.
  • Kornel's desire to revive all of the old ChaosForge games (BerserkRL, AliensRL, BerserkRL).
  • Continuing development plans for Jupiter Hell.
  • Jupiter Hell Classic is coming to early access on 13th August - follow it on the Jupiter Hell Classic Steam page - wishlists and positive reviews appreciated! You can also join the ChaosForge Discord for all the latest updates.   

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