Wednesday, May 9, 2018

Episode 145: 7DRLs 2018

A discussion of the outputs from the Seven Day Roguelike Challenge 2018, with Darren Grey, Steve Johnson (aka irskep), Rob Howard (aka AquaTsar) and Jeremiah Reid.

You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.


Topics Discussed
  • 113 new roguelikes released for the Seven Day Roguelike Challenge!
  • Results of the 7DRL2018 review process (click on Average score for review text)
  • Use of itch.io for the first time as a platform for the challenge, and having it help make accessible profiles for games
  • ScreenToGif for recording gifs of gameplay
  • Rob's incomplete 7DRL attempt - Search for the Crown (which is playable - a party-based roguelike with different character types)
  • Steve's first ever 7DRL, Dr. Hallervorden, roguelike about escaping a mad scientist's laboratory with a strong emphasis on item placement, made with BearLib + Swift
  • Jeremiah's latest game, DEAD FACE, a bullet hell / mech / hacking roguelike that got the highest rating in the review process
  • Common theme of bullet shooting / bullet dodging in this year's crop of 7DRLs
  • Darren's entry Time To Die, a time-manipulation bullet-shooting roguelike
  • The problem of early game variety in roguelikes, and different solutions to this
  • 7DRL highlights from this year discussed:
  • Lots of PICO-8 games this year, and lots of in-browser games
  • Lots of great let's play videos of 7DRLs!

Join us next time for more roguelike-y goodness!

2 comments:

  1. Great show from my favourite podcast, as always! Hope to see more regular episodes in the future :)

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  2. Awesome episode! I really like itch.io as well it's clean and convenient for updates and development. It's the best deployment system I've seen so far.

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