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- The 7DRL challenge is upcoming! Make a roguelike in seven days, 5-13 March. 7DRL mailing list, 7DRL blog, 7DRL registration (not yet open), previous episodes on 7DRLs.
- Experiences of planning a 7DRL design in advance of the challenge week
- How designs change once the 7DRL begins
- Design goals vs player experiences
- Level difficulty and length while learning mechanics
- Tutorials and introducing mechanics
- Sources of inspiration (play more games!)
- Sounding off ideas with other people
- "Bad" ideas, and how to get the most of them
- Collaborating with others during the week
- Everyone's plans for the 2016 7DRL Challenge