You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.
- GameHunter's roguelike Let's Play channel, with the recent amazing feat of playing 146 of the 2013 7DRLs
- Eric's Let's Play series, including long series of ToME4 Let's Plays
- Kawa's Let's Play videos, including her ASCII Dungeon series
- Darren's ADOM and ToME4 videos
- The aid of Let's Plays in getting into games that are otherwise hard to pick up quickly, in particular making roguelikes more accessible
- Youtube videos as advertisement for games
- How failing a lot in a roguelike is entertaining for a Let's Play video
- The skill of picking up roguelikes and their mechanics quickly
- The value of feedback for developers watching Let's Plays
- Knowing the game vs going in blind, and the advantages and disadvantages of each
- How much people tend to edit
- The challenge of playing, thinking and speaking at the same time
- Tools used: CamTasia, Youtube editing, Fraps, VirtualDub, ZDSoft, Bandicam, AVISynth
- Livestreaming and live server play
- Problems recording certain games and pet peeves on game options, resolutions, etc
- The importance of making a game friendly to Let's Players, and of making a short video yourself to advertise the game
- The trouble with recording ASCII
- Some advice on things to avoid when recording Let's Plays and what to do well
- Kawa has a neat idea: developers should do Let's Plays of their own games with commentary insights into the design process!
- The superiority of roguelikes for Let's Plays (procedural content making every play unique)
- More Let's Play and videos of roguelikes are needed, especially by devs!
- The value of feedback
Join us next time on Roguelike Radio for more roguelike-y stuff!