The mp3 is available for download here, can be played in the embedded player below, or you can follow us on iTunes.
Topics covered this week include:
- How can roguelikes improve their UI?
- Supporting commercial roguelikes
- The importance of complexity
Apologies for any rough edges, in particular the rather abrupt cut-off at the end - we shall endeavour to improve at this over time. Tune in next week when we shall be discussing Desktop Dungeons.