Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Thursday, October 4, 2012

Episode 48: Designing for the Visually Impaired

Welcome to Roguelike Radio episode 48. This week we talk about designing for the blind and visually impaired. Talking this ep are Andrew Doull, Darren Grey, Jonathan Pikalek and Niall Hartnett.

Thursday, July 5, 2012

Episode 40: Designing for Non-Roguelikers

Welcome to Roguelike Radio episode 40. This week we talk about Designing for Non-Roguelikers, based on some recent discussion on RGRD. Talking this ep are Andrew Doull and Darren Grey.

Monday, June 18, 2012

Episode 39: IRDC 2012 Retrospective

Welcome to Roguelike Radio episode 39, where we have a retrospective on the International Roguelike Development Conference 2012, held in London a few weeks ago. Talking this ep are Darren Grey, Aaron Steed, Paul Jeffries and Daniel Slaney.

Tuesday, April 24, 2012

Episode 32: Combat Mechanics

Welcome to Roguelike Radio episode 32. This week's topic is combat mechanics in roguelikes. Talking this episode are Darren Grey, Ido Yehieli and Andrew Doull.

Sunday, February 12, 2012

Episode 23: Interview with David Ploog

Welcome to episode 23 of Roguelike Radio. Today we take a break from our usual schedule to interview David Ploog, former lead designer of Dungeon Crawl Stone Soup. Joining David are Ido Yehieli, Keith Burgun and Jeff Lait.